| N° |
Description |
Info(s) |
Complément |
Auteur |
Langue |
Date |
URL |
| 481 | PDF tutorial on how to set up a studio lighting rig (works exceptionally well for vehicle renders!) | 3ds Max | Rendu | 3dhuntsville |  | 2007-10-29 |  |
 |
| 482 | Video Tutorial: Interior Lighting by using Mental Ray | 3ds Max | Rendu | Mahmoud Keshta |  | 2010-06-21 |  |
 |
| 483 | Model, Paint, and Animate a Realistically Stylised Eye In 3ds Max and Photoshop | 3ds Max | Rendu | cg.tutsplus |  | 2009-09-01 |  |
 |
| 484 | rendu Vray | 3ds Max | Rendu | mattguetta |  | 2010-06-07 |  |
 |
| 485 | V-Ray Video Tutorials | 3ds Max | Rendu | Orkut ERSOY |  | 2008-06-09 |  |
 |
| 486 | Une piscine avec Reactor & les caustics avec Vray – Part 2 | 3ds Max | Rendu | mattguetta |  | 2010-02-23 |  |
 |
| 487 | Basic Materials & Lighting | 3ds Max | Rendu | Michael Bauer |  | 2008-11-27 |  |
 |
| 488 | Procedural Shaders: Magma/Lava Effect | 3ds Max | Rendu | 3DLUVr |  | 2007-02-14 |  |
 |
| 489 | Caustics through Mental Ray | 3ds Max | Rendu | Mario Malagrino |  | 2007-03-23 |  |
 |
| 490 | V-Ray goes interactive | 3ds Max | Rendu | sofia |  | 2008-04-08 |  |
 |
| 491 | Brazil - rendering 1The Basics of Learning Brazil/Rio | 3ds Max | Rendu | hello-napalm |  | 2007-09-24 |  |
 |
| 492 | IOR Values | 3ds Max | Rendu | Martin Andersen |  | 2002-05-15 |  |
 |
| 493 | Making of Total kitchen | 3ds Max | Rendu | Mohamed AbuYhia |  | 2008-04-15 |  |
 |
| 494 | 3D Studio Max + Maxigo tutorial | 3ds Max | Rendu | indigorenderer |  | 2008-08-31 |  |
 |
| 495 | Gold Texture with Brazil r/s | 3ds Max | Rendu | Philipp Strahl |  | 2006-02-21 |  |
 |
| 496 | Le rendu de textures | 3ds Max | Rendu | ayreon-seven |  | 2008-02-22 |  |
 |
| 497 | Occlusion avec Mental Ray sous 3DS Max 2009 | 3ds Max | Rendu | benji-puma |  | 2009-01-22 |  |
 |
| 498 | The Dielectric Material Shader and Glass Physics Phenomena | 3ds Max | Rendu | Rick Timmons |  | 2007-09-18 |  |
 |
| 499 | Antialiasing of Bump Maps Using Brazil | 3ds Max | Rendu | Neil Blevins |  | 2002-03-01 |  |
 |
| 500 | 'Material Tutorial: Chrome | 3ds Max | Rendu | Florence |  | 2007-11-15 |  |
 |
| 501 | Making studio for car rendering | 3ds Max | Rendu | 3dm3 |  | 2006-01-01 |  |
 |
| 502 | "HDRI - High Dynamic Range Image" | 3ds Max | Rendu | Mihai Pocorschi |  | 2003-03-19 |  |
 |
| 503 | Magmaball Tutorial for Mental Ray & 3D Studio Max | 3ds Max | Rendu | Phiipp Pilatzki |  | 2008-04-03 |  |
 |
| 504 | Standard studio lighting
- model environment
- adaptive qmc vs subdivision AA
- store with IR map option | 3ds Max | Rendu | aversis |  | 2006-05-04 |  |
 |
| 505 | Caustic Tutorial | 3ds Max | Rendu | Mario Malagrino |  | 2006-12-01 |  |
 |
| 506 | Le HDRI dans 3DS 6.0 | 3ds Max | Rendu | ayreon-seven |  | 2008-02-22 |  |
 |
| 507 | Architectural Interior Video with finalRender for 3ds Max | 3ds Max | Rendu | cebas |  | 2008-03-26 |  |
 |
| 508 | final render | 3ds Max | Rendu | cebas |  | 2007-10-18 |  |
 |
| 509 | The Brazil Light and Brazil Camera | 3ds Max | Rendu | hello-napalm |  | 2007-09-24 |  |
 |
| 510 | 3dsmax dispose, depuis sa version 5, d\'outils intégrés permettant des rendus de type \"cartoon\". Avec l\'intégration de
mental ray dans 3dsmax6, les possibilités se sont encore multipliées. | 3ds Max | Rendu | 3dremi |  | 2007-03-09 |  |